1.01 Update
KBonk » Devlog
The first update for Karasubonk is here! It's pretty minor, mainly based on a little bit of easy-to-implement feedback.
The changes are as follows:
- Renamed the "Sounds" menu to "Default Sounds".
- New menu "Bit Sounds":
- This is another Sound loading menu similar to the Default Sounds menu.
- If any Sounds are loaded into this menu, they will be played when Bits are thrown instead of choosing from the Default Sounds list.
- 3 new options in the Settings menu:
- Open Eyes on Hit:
- If enabled, the model's eyes will be forced open when an item hits the model.
- Item Scale (Min Model Size):
- Items will be scaled by this amount when the model is at minimum size in VTube Studio.
- Item Scale (Max Model Size):
- Items will be scaled by this amount when the model is at maximum size in VTube Studio.
- Open Eyes on Hit:
- Adjusted the position of the Help menu button.
- Some clarifications added to Help menu.
- Confirmation step added to Calibration process.
- The model's previous position, rotation, and size will be restored after the Calibration process ends or is cancelled.
- Adjusted how the Data file is handled:
- Data file is no longer required on initial launch and will be generated if one does not exist.
- Missing parameters in the Data file will be automatically created on launch.
- All future versions will not include the Data file in order to save user's previous settings when updating.
- Throws will now work even if a model has not been calibrated.
- Items will be thrown at the model's origin (likely around the pelvis) in this case.
EDIT: Updated to version 1.0.1a.
The changes are as follows:
- Fixed a potential infinite loop bug during Bitbonks.
EDIT: Updated to version 1.0.1b.
The changes are as follows:
- Fixed issue with initial data generation that was causing checkboxes to require toggling for listeners to start working.
Files
KBonk 1.01b 88 MB
Feb 07, 2022
KBonk 1.00 88 MB
Feb 06, 2022
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KBonk
Lightweight item thrower for Live2D models.
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