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is there a way to have separate profiles? i use separate vtube studio instances for my scenes so one has my character large in the centre and the other in the corner. the tracking doesnt follow when i switch between scenes and i tried using different copies of the app but it still doesnt work

When you say separate VTube Studio instances, do you mean that you have two copies of VTube Studio running with separate sources, or just that the source in OBS is in a different position depending on the scene?

the source in obs is in a different position depending on scene

In that case, for now I would recommend applying the same position/scale offset that you've applied to your VTS source to the KBonk browser source for now! Items will appear out of thin air when thrown from certain directions, but the impact should be aligned with the model at least! I generally recommend creating a group for the browser source and VTS source to keep them aligned if you tend to move your VTS source around.

For best results, I do overall recommend keeping both VTS and the KBonk browser source covering the whole OBS screen and using hotkeys in VTS to change the position of your model depending on the scene. That's what I do!

I'll definitely consider some type of calibration profile option to help with this type of situation, but finding a good solution might take some time! Especially one that would be less cumbersome than just using model position hotkeys in VTS. Best case scenario, I'd be able to read scene info from OBS and change calibration profile automatically based off of that!

For now, thanks for using it, and keep an eye out to see if I'm able to figure something out!

thanks i'll test this out and see how it does ^^

the app works amazing! i did notice one thing, if you have the app running from a drive other than the C drive adding new items doesn't seem to work, not sure if it's something worth fixing or just documenting it somewhere. other than that i had no issues getting it to work

Thank you for letting me know! I'll definitely see if I can find a fix for that.

Is it possible to customize the number of bits thrown at you based on the type of bit cheers? E.g. throw 5 bits when someone used cheer 1, throw 50 bits when someone used cheer 100, etc.?

It's not able to be customized to that extent, currently it does its best to throw an accurate total number of bits through a combination of appropriate icons, but I'll consider this feedback for future updates!

I see this would be a great feature to do, as well as having customized Bonk Types for Subs and Gifted Subs (currently only Single and Barrage are available in Bonk Type select menu^^) similar to the Redeems :D Thank you so much for your reply and I hope you will consider also adding this in the future :D KBonk is so SUGOI DESU 🤩🤩🤩

(+2)

Oh, I never realized only single and barrage types were available for subs! That must've been leftover from the old version, thank you for bringing it to my attention! I'll definitely have that fixed next version. And thank you for using it!

This is amazing 🤩🤩🤩

Thank you so much for this. Its amazing! I was wondering how to update without losing all your settings! Unless im missing something ;w;

Hi! The versions you download here don't include your data file, so it's totally safe to overwrite the old folder with the new one directly from the .zip.

Just don't extract the new version, run it, then overwrite! It generates the data file on first launch, so that would end up overwriting your old settings.

I intend to make this functionality more clear and/or semi-automatic next update!

Oooh thank you so much! \o/

Im not sure if this is a bug but i'm running into this issue, when I disable event commands (the enable check box) it does not save the change.

Thank you for letting me know! That does indeed seem to be a bug. Looks like I missed something there. A fix will be included in the next update!

Awesome, Glad I could help!

Hello I still have the issue that when i want to disable a command then nothing is disabled...

how do i make it work with point redeems?

(1 edit)

After you create a redemption event (or when you wish to change an existing one), click the "Listen" button and then just use the channel point redeem in your channel! It'll automatically associate and should start working right away. There's some images showing the process on part 5 of the help page as well!

ohhh this looks so cool! I will try it!

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